DEEPNET is a persistent browser-based hacking sim that runs entirely in your browser.

You play through a command-line interface: scanning networks, choosing targets, exploiting services, breaching filesystems, stealing data, and trying to stay ahead of trace and heat.

This is less a scripted story game and more a systems-driven online world that keeps moving. Targets can go offline after repeated breaches, heat carries consequences forward, factions and NPC trust shift over time, and the wider world changes in the background.

Built solo and still in active development.

What I’m currently looking for feedback on:

- first-time onboarding

- command discoverability

- pacing

- confusion points in the first 10 minutes

- whether the persistent/reactive world comes through clearly

Desktop browser only for now.

Play here:

https://deepnet.us

Discord:

https://discord.gg/YpexgTDE

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